Strength
2
 
Perception
10
 
Endurance
4
 
Charisma
8
 
Intelligence
7
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
170
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.0
 
Skill Points
17
 
Barter
20
 
Big Guns
12
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
24
 
Medicine
33
 
Melee Weapons
8
 
Repair
33
 
Science
18
 
Small Guns
31
 
Sneak
16
 
Speech
20
 
Unarmed
12
 
Level 1
ST 2 PE 10 EN 4 CH 8 IN 7 AG 6 LK 3
Small Guns, Repair, and Medicine
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