Strength
10
 
Perception
5
 
Endurance
8
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
5
 
Big Guns
34
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
23
 
Melee Weapons
23
 
Repair
23
 
Science
23
 
Small Guns
28
 
Sneak
13
 
Speech
5
 
Unarmed
19
 
Level 1
ST 10 PE 5 EN 8 CH 1 IN 10 AG 5 LK 1
Lockpick, Small Guns, and Big Guns
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