Strength
5
 
Perception
10
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
18%
 
Hit Points
520
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
100
 
Big Guns
50
 
Energy Weapons
50
 
Explosives
50
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
81
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Animal Friend (2)
Ant Might
Auto Expert
Barkskin
Booster Shot
Comprehension
Covert Ops
Dream Crusher
Educated
Fast Metabolism
Ghoul Ecology
Gun Nut
Gunslinger
Hematophage
Intense Training (10)
Lady Killer/Black Widow
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Sniper
Superior Defender
Thief
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 3 PE 7 EN 6 CH 8 IN 5 AG 7 LK 4
Sneak, Barter, and Unarmed
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Unarmed)
Level 2
Sneak +2 (35), Unarmed +4 (45), Speech +10 (30)
Lady Killer/Black Widow
Level 3
Lockpick +7 (25), Repair +5 (26), Science +4 (20)
Gun Nut
Bobblehead (Repair)
Bobblehead (Strength)
Level 4
Science +2 (22), Medicine +14 (30)
Intense Training (AG)
Bobblehead (Endurance)
Bobblehead (Science)
Level 5
Sneak +3 (40), Energy Weapons +2 (20), Unarmed +3 (50), Explosives +2 (20), Science +3 (35), Melee Weapons +3 (15)
Educated
Ant Might
Barkskin
Ghoul Ecology
Hematophage
Level 6
Small Guns +5 (30), Lockpick +5 (30), Repair +4 (40), Melee Weapons +3 (20), Big Guns +2 (20)
Comprehension
Pugilism Illustrated => Unarmed +2 (52)
Pugilism Illustrated => Unarmed +2 (54)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Pugilism Illustrated => Unarmed +2 (60)
Tales of a Junktown Jerky Vendor => Barter +2 (49)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Tumblers Today => Lockpick +2 (32)
Lying, Congressional Style => Speech +2 (32)
Lying, Congressional Style => Speech +2 (34)
Lying, Congressional Style => Speech +2 (36)
Bobblehead (Perception)
Bobblehead (Agility)
Level 7
Small Guns +3 (35), Energy Weapons +3 (25), Lockpick +5 (39), Speech +4 (40), Explosives +3 (25), Barter +1 (50)
Gunslinger
Dream Crusher
Punga Power!
Rad Regeneration
Level 8
Lockpick +6 (50), Science +13 (48)
Thief
Bobblehead (Charisma)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Superior Defender
Tumblers Today => Lockpick +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (56)
Lying, Congressional Style => Speech +2 (44)
Level 9
Small Guns +9 (44), Lockpick +3 (67), Speech +1 (45), Barter +4 (60), Science +2 (50)
Intense Training (PE)
Bobblehead (Speech)
Wired Reflexes
Power Armor Training
Duck and Cover! => Explosives +2 (29)
Paradise Lost => Speech +2 (57)
Nikola Tesla and You => Energy Weapons +2 (29)
Tumblers Today => Lockpick +2 (69)
Level 10
Small Guns +1 (45), Energy Weapons +1 (30), Lockpick +6 (75), Speech +3 (60), Repair +7 (49), Explosives +1 (30)
Intense Training (IN)
Dean's Electronics => Repair +2 (51)
D.C. Journal of Internal Medicine => Medicine +2 (34)
Big Book of Science => Science +2 (54)
Auto Expert
Bobblehead (Small Guns)
Level 11
Repair +4 (57), Science +1 (57), Medicine +15 (51)
Intense Training (IN)
Bobblehead (Luck)
Bobblehead (Medicine)
Dean's Electronics => Repair +2 (60)
Big Book of Science => Science +2 (60)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Tumblers Today => Lockpick +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (65)
Booster Shot
Level 12
Sneak +4 (70), Small Guns +4 (60), Lockpick +2 (80), Unarmed +4 (65), Speech +4 (65), Medicine +3 (67)
Intense Training (IN)
D.C. Journal of Internal Medicine => Medicine +2 (69)
Grognak the Barbarian => Melee Weapons +2 (23)
Grognak the Barbarian => Melee Weapons +2 (25)
Grognak the Barbarian => Melee Weapons +2 (27)
Big Book of Science => Science +2 (64)
Pitt Fighter
Bobblehead (Melee Weapons)
Level 13
Energy Weapons +4 (35), Repair +3 (65), Explosives +4 (35), Science +6 (70), Melee Weapons +3 (40), Medicine +1 (70), Big Guns +1 (24)
Intense Training (EN)
Pugilism Illustrated => Unarmed +2 (69)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Covert Ops
Level 14
Sneak +10 (80), Small Guns +2 (65), Lockpick +2 (85), Unarmed +1 (72), Barter +1 (70), Science +3 (80), Medicine +2 (72), Big Guns +1 (27)
Intense Training (EN)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
D.C. Journal of Internal Medicine => Medicine +2 (74)
Pugilism Illustrated => Unarmed +2 (74)
Xenotech Expert
Bobblehead (Explosives)
Level 15
Small Guns +10 (75), Unarmed +1 (75), Speech +5 (70), Barter +4 (74), Medicine +1 (77), Big Guns +1 (30)
Intense Training (IN)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (79)
Dean's Electronics => Repair +2 (69)
Bobblehead (Big Guns)
Level 16
Lockpick +5 (92), Unarmed +8 (83), Repair +6 (75), Science +3 (85), Medicine +1 (80)
Intense Training (PE)
Bobblehead (Energy Weapons)
Pugilism Illustrated => Unarmed +2 (85)
Nikola Tesla and You => Energy Weapons +2 (49)
Duck and Cover! => Explosives +2 (49)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Level 17
Small Guns +1 (76), Energy Weapons +1 (50), Lockpick +4 (100), Unarmed +11 (98), Repair +2 (77), Explosives +1 (50), Science +3 (88)
Intense Training (EN)
Pugilism Illustrated => Unarmed +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
Dean's Electronics => Repair +2 (79)
Big Book of Science => Science +2 (90)
Guns and Bullets => Small Guns +2 (78)
Level 18
Sneak +8 (88), Small Guns +2 (80), Repair +1 (80), Science +10 (100), Big Guns +2 (46)
Toughness
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Level 19
Small Guns +15 (95), Repair +8 (92)
Fast Metabolism
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Level 20
Sneak +10 (100), Small Guns +1 (100), Speech +10 (80), Repair +2 (100)
Animal Friend
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Level 21
Speech +10 (90), Barter +9 (93), Medicine +4 (90)
Sniper
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Level 22
Speech +6 (100), Barter +1 (100), Melee Weapons +6 (46), Medicine +10 (100)
Adamantium Skeleton
Grognak the Barbarian => Melee Weapons +2 (48)
Grognak the Barbarian => Melee Weapons +2 (50)
Grognak the Barbarian => Melee Weapons +2 (52)
Level 23
Melee Weapons +23 (75)
Animal Friend
Grognak the Barbarian => Melee Weapons +2 (77)
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
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