Strength
5
 
Perception
4
 
Endurance
4
 
Charisma
7
 
Intelligence
10
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
34
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
25
 
Medicine
40
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
20
 
Sneak
13
 
Speech
35
 
Unarmed
13
 
Swift Learner
Level 1
ST 5 PE 4 EN 4 CH 7 IN 10 AG 4 LK 6
Barter, Speech, and Medicine
Level 2
Small Guns +7 (20), Lockpick +12 (25), Speech +1 (35)
Swift Learner
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