Strength
6
 
Perception
5
 
Endurance
8
 
Charisma
3
 
Intelligence
9
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
11
 
Big Guns
36
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
33
 
Melee Weapons
17
 
Repair
38
 
Science
23
 
Small Guns
13
 
Sneak
13
 
Speech
11
 
Unarmed
21
 
Level 1
ST 6 PE 5 EN 8 CH 3 IN 9 AG 4 LK 5
Big Guns, Lockpick, and Repair
Bobblehead (Medicine)
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