Strength
4
 
Perception
1
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
10
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
9
 
Big Guns
36
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
25
 
Melee Weapons
15
 
Repair
40
 
Science
25
 
Small Guns
23
 
Sneak
23
 
Speech
9
 
Unarmed
21
 
Level 1
ST 4 PE 1 EN 7 CH 1 IN 9 AG 8 LK 10
Lockpick, Repair, and Big Guns
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