Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
3
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
12
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
50
 
Medicine
20
 
Melee Weapons
16
 
Repair
35
 
Science
40
 
Small Guns
60
 
Sneak
50
 
Speech
18
 
Unarmed
16
 
Educated
Gun Nut (3)
Level 1
ST 5 PE 6 EN 5 CH 3 IN 7 AG 7 LK 7
Small Guns, Sneak, and Lockpick
Level 2
Sneak +7 (42), Small Guns +10 (50)
Gun Nut
Level 3
Sneak +8 (50), Lockpick +9 (42)
Gun Nut
Level 4
Lockpick +8 (50), Science +9 (29)
Gun Nut
Level 5
Speech +6 (18), Science +11 (40)
Educated
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