Strength
10
 
Perception
10
 
Endurance
2
 
Charisma
6
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
8%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
46
 
Big Guns
22
 
Energy Weapons
42
 
Explosives
75
 
Lockpick
66
 
Medicine
50
 
Melee Weapons
60
 
Repair
56
 
Science
46
 
Small Guns
85
 
Sneak
75
 
Speech
41
 
Unarmed
23
 
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Ghoul Ecology
Hematophage
Intense Training (10)
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 8 EN 1 CH 5 IN 9 AG 8 LK 4
Explosives, Small Guns, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Ghoul Ecology
Power Armor Training
Xenotech Expert
Pitt Fighter
Wired Reflexes
Hematophage
Superior Defender
Rad Regeneration
Punga Power!
Level 2
Sneak +2 (52), Small Guns +4 (57), Lockpick +4 (40), Speech +3 (30), Explosives +1 (49), Barter +3 (30), Science +2 (40), Melee Weapons +1 (30)
Intense Training (AG)
Level 3
Sneak +3 (55), Small Guns +3 (60), Energy Weapons +2 (37), Unarmed +1 (20), Barter +5 (35), Melee Weapons +5 (35), Big Guns +1 (20)
Intense Training (PE)
Level 4
Small Guns +5 (65), Energy Weapons +3 (40), Lockpick +3 (45), Speech +5 (35), Explosives +4 (55)
Intense Training (ST)
Level 5
Sneak +5 (60), Repair +5 (40), Barter +2 (37), Melee Weapons +3 (42), Medicine +5 (40)
Intense Training (ST)
Level 6
Small Guns +5 (70), Lockpick +4 (49), Explosives +5 (60), Barter +3 (40), Melee Weapons +3 (47)
Intense Training (ST)
Level 7
Small Guns +5 (75), Lockpick +1 (50), Repair +10 (50), Explosives +1 (61), Melee Weapons +3 (50)
Intense Training (LK)
Level 8
Sneak +5 (66), Small Guns +1 (77), Lockpick +10 (61), Explosives +4 (66)
Intense Training (LK)
Level 9
Sneak +4 (70), Small Guns +3 (80), Lockpick +4 (65), Repair +1 (52), Explosives +4 (70), Melee Weapons +4 (55)
Intense Training (LK)
Level 10
Unarmed +1 (23), Speech +4 (41), Repair +3 (56), Barter +4 (46), Science +4 (46), Medicine +4 (46)
Intense Training (LK)
Level 11
Sneak +4 (75), Small Guns +4 (85), Explosives +4 (75), Melee Weapons +4 (60), Medicine +4 (50)
Intense Training (LK)
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