Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
23%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Auto Expert
Better Criticals
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Lady Killer/Black Widow
Light Step
Mysterious Stranger
Nerd Rage!
Ninja
Pitt Fighter
Power Armor Training
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Strong Back
Tag!
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 6 LK 6
Explosives, Medicine, and Sneak
Level 2
Sneak +1 (33), Science +16 (35)
Lady Killer/Black Widow
Level 3
Sneak +7 (40), Science +10 (50)
Daddy's Boy/Girl
Level 4
Sneak +10 (50), Lockpick +7 (24)
Educated
Level 5
Lockpick +1 (25), Speech +10 (25), Explosives +8 (40), Medicine +1 (40)
Comprehension
Level 6
Small Guns +1 (18), Energy Weapons +3 (20), Repair +1 (20), Barter +5 (20), Melee Weapons +5 (20), Big Guns +5 (20)
Child at Heart
Bobblehead (Medicine)
Bobblehead (Barter)
Level 7
Small Guns +5 (23), Unarmed +5 (20), Explosives +10 (50)
Gunslinger
Bobblehead (Explosives)
Level 8
Small Guns +7 (30), Energy Weapons +10 (30), Repair +3 (23)
Strong Back
Bobblehead (Unarmed)
Level 9
Speech +8 (33), Repair +2 (25), Melee Weapons +5 (25), Big Guns +5 (25)
Scrounger
Level 10
Small Guns +10 (40), Energy Weapons +10 (40)
Mysterious Stranger
Level 11
Energy Weapons +10 (50), Medicine +10 (60)
Nerd Rage!
Bobblehead (Science)
Bobblehead (Small Guns)
Level 12
Small Guns +10 (60), Energy Weapons +10 (60)
Silent Running
Level 13
Melee Weapons +20 (45)
Finesse
Bobblehead (Sneak)
Level 14
Sneak +10 (80), Melee Weapons +10 (55)
Light Step
Level 15
Melee Weapons +20 (75)
Commando
Level 16
Lockpick +5 (30), Science +10 (70), Melee Weapons +5 (80)
Better Criticals
Level 17
Unarmed +10 (40), Big Guns +10 (35)
Pyromaniac
Level 18
Lockpick +10 (40), Repair +10 (35)
Cyborg
Level 19
Repair +5 (40), Barter +10 (40), Big Guns +5 (40)
Concentrated Fire
Level 20
Lockpick +10 (50), Speech +10 (43)
Grim Reaper's Sprint
Level 21
Unarmed +3 (43), Speech +7 (50), Repair +10 (50)
Explorer
Level 22
Barter +10 (50), Big Guns +10 (50)
Puppies!
Level 23
Lockpick +13 (63), Unarmed +7 (50)
Ninja
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Bobblehead (Speech)
Level 24
Lockpick +2 (75), Unarmed +8 (58), Barter +10 (60)
Robotics Expert
Level 25
Unarmed +2 (60), Speech +10 (70), Explosives +8 (68)
Toughness
Level 26
Unarmed +8 (68), Explosives +2 (70), Medicine +10 (70)
Tag! (Repair)
Level 27
Small Guns +10 (70), Big Guns +10 (70)
Action Boy/Girl (Repair)
Level 28
Barter +10 (70), Science +10 (80)
Quantum Chemist (Repair)
Level 29
Small Guns +8 (78), Unarmed +2 (70), Speech +10 (80)
Warmonger (Repair)
Level 30
Explosives +10 (88), Barter +10 (90)
Almost Perfect (Repair)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Covert Ops
Power Armor Training
Auto Expert
Booster Shot
Pitt Fighter
Hematophage
Rad Regeneration
Wired Reflexes
Ant Might
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (85)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
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