Strength
7
 
Perception
2
 
Endurance
10
 
Charisma
3
 
Intelligence
8
 
Agility
8
 
Luck
2
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
9
 
Big Guns
23
 
Energy Weapons
7
 
Explosives
7
 
Lockpick
7
 
Medicine
34
 
Melee Weapons
32
 
Repair
19
 
Science
19
 
Small Guns
34
 
Sneak
19
 
Speech
9
 
Unarmed
23
 
Level 1
ST 7 PE 2 EN 10 CH 3 IN 8 AG 8 LK 2
Small Guns, Melee Weapons, and Medicine
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