Level 1
ST 3 PE 5 EN 1 CH 1 IN 10 AG 10 LK 10
Small Guns, Repair, and Medicine
Bobblehead (Perception)
Level 2
Small Guns +20 (62)
Swift Learner
Level 3
Small Guns +20 (82)
Swift Learner
Level 4
Small Guns +18 (100), Repair +2 (44)
Educated
Level 5
Repair +23 (67)
Swift Learner
Level 6
Repair +23 (90)
Intense Training (CH)
Level 7
Repair +10 (100), Medicine +13 (55)
Intense Training (CH)
Level 8
Medicine +23 (78)
Intense Training (CH)
Level 9
Lockpick +1 (20), Medicine +22 (100)
Intense Training (CH)
Level 10
Lockpick +23 (43)
Commando
Level 11
Lockpick +23 (66)
Intense Training (CH)
Level 12
Lockpick +23 (89)
Sniper
Level 13
Lockpick +11 (100), Barter +12 (33)
Intense Training (CH)
Level 14
Barter +23 (56)
Light Step
Level 15
Barter +23 (81)
Intense Training (CH)
Level 16
Speech +4 (27), Barter +19 (100)
Action Boy/Girl
Level 17
Speech +23 (52)
Intense Training (CH)
Level 18
Speech +23 (77)
Intense Training (CH)
Level 19
Speech +23 (100)
Intense Training (EN)
Level 20
Energy Weapons +23 (42)
Better Criticals
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (38)
Big Book of Science => Science +1 (39)
Big Book of Science => Science +1 (40)
Big Book of Science => Science +1 (41)
Chinese Army: Special Ops Training Manual => Sneak +1 (38)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Duck and Cover! => Explosives +1 (30)
Duck and Cover! => Explosives +1 (31)