Strength
4
 
Perception
9
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
9
 
Big Guns
15
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
50
 
Medicine
25
 
Melee Weapons
13
 
Repair
40
 
Science
27
 
Small Guns
35
 
Sneak
19
 
Speech
9
 
Unarmed
15
 
Intense Training
Level 1
ST 4 PE 9 EN 5 CH 1 IN 9 AG 7 LK 5
Small Guns, Lockpick, and Repair
Level 2
Small Guns +1 (35), Energy Weapons +2 (25), Lockpick +12 (50), Explosives +2 (25), Science +2 (25)
Intense Training (CH)
Bobblehead (Intelligence)
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