Strength
8
 
Perception
6
 
Endurance
7
 
Charisma
2
 
Intelligence
10
 
Agility
8
 
Luck
7
 
Action Points
106
 
Carry Weight
230
 
Critical Chance
12%
 
Dmg Resist
25%
 
Hit Points
430
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
25
 
Big Guns
53
 
Energy Weapons
71
 
Explosives
67
 
Lockpick
92
 
Medicine
73
 
Melee Weapons
100
 
Repair
89
 
Science
78
 
Small Guns
88
 
Sneak
97
 
Speech
40
 
Unarmed
30
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Fast Metabolism
Finesse
Gunslinger
Hematophage
Light Step
Little Leaguer
Mister Sandman
Nerd Rage!
Ninja
Scrounger
Silent Running
Thief
Toughness
Wired Reflexes
Level 1
ST 7 PE 4 EN 6 CH 1 IN 9 AG 7 LK 6
Melee Weapons, Sneak, and Lockpick
Level 2
Small Guns +3 (22), Lockpick +9 (37), Science +1 (24), Melee Weapons +6 (45)
Little Leaguer
Level 3
Sneak +4 (43), Speech +8 (15), Science +2 (26), Melee Weapons +5 (50)
Thief
Level 4
Small Guns +8 (30), Lockpick +8 (50), Melee Weapons +3 (53)
Educated
Bobblehead (Science)
Bobblehead (Repair)
Level 5
Sneak +2 (45), Repair +7 (40), Science +6 (42), Melee Weapons +7 (60)
Comprehension
Level 6
Small Guns +5 (35), Repair +10 (50), Medicine +7 (30)
Toughness
Level 7
Small Guns +15 (50), Speech +2 (17), Medicine +5 (35)
Gunslinger
Level 8
Sneak +7 (52), Lockpick +7 (57), Science +8 (50)
Commando
Level 9
Energy Weapons +8 (21), Speech +1 (18), Explosives +13 (31)
Scrounger
Level 10
Repair +10 (60), Explosives +1 (32), Melee Weapons +6 (66), Medicine +5 (40)
Nerd Rage!
Level 11
Sneak +8 (60), Lockpick +3 (60), Repair +5 (65), Melee Weapons +6 (72)
Finesse
Level 12
Sneak +8 (78), Repair +6 (71), Melee Weapons +8 (80)
Silent Running
Level 13
Small Guns +3 (53), Lockpick +15 (75), Repair +4 (75)
Fast Metabolism
Level 14
Lockpick +1 (76), Repair +5 (80), Explosives +12 (44), Science +3 (53), Melee Weapons +1 (81)
Mister Sandman
D.C. Journal of Internal Medicine => Medicine +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (46)
Level 15
Lockpick +1 (77), Science +7 (60), Medicine +14 (60)
Cyborg
Level 16
Sneak +2 (80), Repair +4 (84), Science +7 (67), Melee Weapons +9 (90)
Action Boy/Girl
Bobblehead (Perception)
Hematophage
Ant Sight
Level 17
Speech +7 (25), Big Guns +15 (32)
Better Criticals
Level 18
Small Guns +1 (54), Energy Weapons +9 (44), Explosives +6 (54), Barter +5 (12), Big Guns +1 (33)
Light Step
Paradise Lost => Speech +2 (27)
Guns and Bullets => Small Guns +2 (56)
Guns and Bullets => Small Guns +2 (58)
Dean's Electronics => Repair +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Duck and Cover! => Explosives +2 (56)
Nikola Tesla and You => Energy Weapons +2 (46)
Nikola Tesla and You => Energy Weapons +2 (48)
Nikola Tesla and You => Energy Weapons +2 (50)
Level 19
Small Guns +2 (60), Energy Weapons +10 (60), Science +3 (70), Big Guns +7 (40)
Concentrated Fire
Level 20
Sneak +2 (84), Small Guns +15 (75), Science +5 (75)
Ninja
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Wired Reflexes
Barkskin
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