Strength
5
 
Perception
9
 
Endurance
8
 
Charisma
2
 
Intelligence
7
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
8
 
Big Guns
20
 
Energy Weapons
45
 
Explosives
22
 
Lockpick
22
 
Medicine
18
 
Melee Weapons
14
 
Repair
35
 
Science
18
 
Small Guns
16
 
Sneak
16
 
Speech
30
 
Unarmed
20
 
Swift Learner
Level 1
ST 5 PE 9 EN 8 CH 2 IN 7 AG 6 LK 3
Speech, Energy Weapons, and Repair
Level 2
Energy Weapons +8 (45), Speech +7 (30), Repair +2 (35)
Swift Learner
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