Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
7
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
7
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
34
 
Melee Weapons
19
 
Repair
19
 
Science
19
 
Small Guns
36
 
Sneak
21
 
Speech
7
 
Unarmed
19
 
Level 1
ST 7 PE 5 EN 7 CH 1 IN 7 AG 8 LK 5
Medicine, Small Guns, and Lockpick
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