Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
570
 
Melee Damage
5.0
 
Skill Points
22
 
Barter
74
 
Big Guns
83
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
27
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Deep Sleep
Demolition Expert
Dream Crusher
Educated
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training (2)
Karmic Rebalance
Lawbringer
Mysterious Stranger
Nerd Rage!
Ninja
Party Boy/Girl
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Rad Regeneration
Silent Running
Strong Back
Superior Defender
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 8 PE 5 EN 5 CH 1 IN 5 AG 8 LK 8
Melee Weapons, Sneak, and Explosives
Level 2
Repair +4 (22), Science +4 (22), Melee Weapons +3 (40), Medicine +4 (22)
Intense Training (IN)
Bobblehead (Strength)
Level 3
Repair +3 (27), Science +8 (32), Melee Weapons +2 (44), Medicine +3 (27)
Intense Training (IN)
Level 4
Sneak +1 (38), Repair +3 (30), Explosives +4 (35), Melee Weapons +6 (50), Medicine +3 (30)
Educated
Level 5
Sneak +2 (40), Explosives +5 (40), Science +3 (35), Melee Weapons +5 (55), Medicine +5 (35)
Comprehension
Rad Regeneration
Hematophage
Duck and Cover! => Explosives +2 (42)
Big Book of Science => Science +2 (37)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (37)
Grognak the Barbarian => Melee Weapons +2 (57)
Level 6
Sneak +3 (45), Repair +5 (35), Explosives +3 (45), Science +3 (40), Melee Weapons +3 (60), Medicine +3 (40)
Bloody Mess
Level 7
Repair +5 (40), Explosives +5 (50), Melee Weapons +5 (65), Medicine +5 (45)
Toughness
Ant Might
Barkskin
Big Book of Science => Science +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (47)
Grognak the Barbarian => Melee Weapons +2 (69)
Lying, Congressional Style => Speech +2 (10)
Tales of a Junktown Jerky Vendor => Barter +2 (10)
Tumblers Today => Lockpick +2 (18)
Bobblehead (Luck)
Bobblehead (Agility)
Level 8
Sneak +5 (55), Repair +5 (46), Science +5 (48), Melee Weapons +3 (73), Medicine +2 (50)
Demolition Expert
Level 9
Sneak +3 (58), Repair +4 (50), Explosives +4 (55), Science +2 (50), Melee Weapons +2 (75), Medicine +5 (55)
Strong Back
Big Book of Science => Science +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Grognak the Barbarian => Melee Weapons +2 (77)
Dean's Electronics => Repair +2 (52)
Duck and Cover! => Explosives +2 (57)
Lying, Congressional Style => Speech +2 (13)
Bobblehead (Perception)
Bobblehead (Endurance)
Level 10
Repair +6 (58), Explosives +1 (60), Science +8 (60), Medicine +5 (60)
Finesse
Wired Reflexes
Grognak the Barbarian => Melee Weapons +2 (79)
Big Book of Science => Science +2 (62)
Dean's Electronics => Repair +2 (60)
Lying, Congressional Style => Speech +2 (15)
Lying, Congressional Style => Speech +2 (17)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Level 11
Sneak +3 (65), Lockpick +1 (22), Repair +5 (65), Science +3 (65), Medicine +8 (70)
Nerd Rage!
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Big Book of Science => Science +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Dean's Electronics => Repair +2 (67)
Nikola Tesla and You => Energy Weapons +2 (21)
Guns and Bullets => Small Guns +2 (27)
Tumblers Today => Lockpick +2 (34)
Grognak the Barbarian => Melee Weapons +2 (91)
Lying, Congressional Style => Speech +2 (19)
Lying, Congressional Style => Speech +2 (21)
Level 12
Sneak +3 (80), Lockpick +6 (40), Repair +4 (71), Science +3 (70), Medicine +4 (74)
Pyromaniac
Bobblehead (Explosives)
Bobblehead (Repair)
Big Book of Science => Science +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (76)
Lying, Congressional Style => Speech +2 (23)
Tales of a Junktown Jerky Vendor => Barter +2 (13)
Duck and Cover! => Explosives +2 (72)
Dean's Electronics => Repair +2 (83)
Grognak the Barbarian => Melee Weapons +2 (93)
Level 13
Sneak +3 (95), Lockpick +5 (45), Science +8 (80), Medicine +4 (80)
Silent Running
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Barter)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Big Book of Science => Science +2 (92)
Dean's Electronics => Repair +2 (85)
Grognak the Barbarian => Melee Weapons +2 (95)
Level 14
Lockpick +10 (55), Speech +5 (28), Repair +5 (90)
Cyborg
Bobblehead (Charisma)
Bobblehead (Energy Weapons)
Big Book of Science => Science +2 (94)
Dean's Electronics => Repair +2 (92)
Nikola Tesla and You => Energy Weapons +2 (43)
Nikola Tesla and You => Energy Weapons +2 (45)
Pugilism Illustrated => Unarmed +2 (21)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Lying, Congressional Style => Speech +2 (32)
Duck and Cover! => Explosives +2 (74)
Level 15
Lockpick +10 (65), Speech +5 (37), Barter +5 (32)
Adamantium Skeleton
Bobblehead (Speech)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Dean's Electronics => Repair +2 (94)
Duck and Cover! => Explosives +2 (76)
Lying, Congressional Style => Speech +2 (49)
Level 16
Small Guns +8 (35), Lockpick +10 (75), Medicine +2 (92)
Action Boy/Girl
D.C. Journal of Internal Medicine => Medicine +2 (94)
Level 17
Small Guns +10 (45), Energy Weapons +5 (50), Lockpick +5 (80)
Better Criticals
Level 18
Small Guns +5 (50), Energy Weapons +10 (60), Lockpick +5 (85)
Lawbringer
Power Armor Training
Dean's Electronics => Repair +2 (96)
Nikola Tesla and You => Energy Weapons +2 (62)
Level 19
Small Guns +7 (57), Energy Weapons +8 (70), Lockpick +5 (90)
Chem Resistant
Bobblehead (Intelligence)
Bobblehead (Small Guns)
Level 20
Small Guns +8 (75), Energy Weapons +10 (80), Melee Weapons +3 (98)
Ninja
D.C. Journal of Internal Medicine => Medicine +2 (98)
Big Book of Science => Science +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Tumblers Today => Lockpick +2 (92)
Lying, Congressional Style => Speech +2 (51)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Nikola Tesla and You => Energy Weapons +2 (82)
Level 21
Small Guns +5 (80), Energy Weapons +8 (90), Lockpick +3 (95), Speech +1 (52), Explosives +4 (80)
Grim Reaper's Sprint
Level 22
Energy Weapons +5 (95), Lockpick +5 (100), Speech +1 (53), Explosives +10 (90)
Commando
Auto Expert
Level 23
Small Guns +10 (90), Energy Weapons +4 (99), Speech +7 (60)
Concentrated Fire
Booster Shot
Level 24
Small Guns +5 (95), Speech +10 (70), Explosives +6 (96)
Deep Sleep
Level 25
Small Guns +5 (100), Energy Weapons +1 (100), Speech +15 (85)
Chemist
Pitt Fighter
Level 26
Speech +15 (100), Explosives +4 (100), Barter +2 (34)
Warmonger
Level 27
Barter +11 (45), Big Guns +10 (29)
Mysterious Stranger
Covert Ops
Dream Crusher
Level 28
Big Guns +21 (50)
Party Boy/Girl
Ghoul Ecology
Superior Defender
Level 29
Barter +6 (51), Big Guns +15 (65)
Karmic Rebalance
Xenotech Expert
Punga Power!
Level 30
Barter +9 (74), Big Guns +12 (83)
Almost Perfect
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