Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
59
 
Big Guns
37
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Better Criticals
Chemist
Commando
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training
Iron Fist (3)
Lady Killer/Black Widow
Ninja
Paralyzing Palm
Pyromaniac
Quantum Chemist
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 9 PE 5 EN 5 CH 1 IN 9 AG 5 LK 6
Small Guns, Lockpick, and Repair
Level 2
Small Guns +5 (37), Explosives +10 (25), Science +2 (25), Melee Weapons +2 (25)
Intense Training (AG)
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Lockpick +20 (50)
Lady Killer/Black Widow
Level 4
Sneak +8 (25), Small Guns +3 (40), Science +6 (33), Melee Weapons +3 (30)
Educated
Level 5
Small Guns +6 (46), Science +17 (50)
Entomologist
Level 6
Small Guns +14 (60), Explosives +5 (30), Medicine +4 (39)
Toughness
Level 7
Lockpick +2 (52), Explosives +20 (50), Medicine +1 (40)
Demolition Expert
Level 8
Lockpick +21 (73), Science +2 (52)
Demolition Expert
Level 9
Science +23 (75)
Demolition Expert
Level 10
Sneak +10 (35), Small Guns +13 (73)
Finesse
Level 11
Sneak +15 (50), Small Guns +8 (81)
Strong Back
Ant Sight
Level 12
Explosives +8 (60), Melee Weapons +5 (35), Medicine +10 (50)
Silent Running
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 13
Sneak +10 (80), Unarmed +3 (28), Melee Weapons +10 (55)
Pyromaniac
Level 14
Unarmed +2 (30), Science +9 (94), Melee Weapons +2 (57), Medicine +10 (60)
Cyborg
Level 15
Unarmed +17 (47), Science +6 (100)
Chemist
Level 16
Melee Weapons +3 (60), Medicine +20 (80)
Better Criticals
Level 17
Repair +3 (53), Medicine +20 (100)
Fast Metabolism
Level 18
Unarmed +23 (70)
Paralyzing Palm
Level 19
Lockpick +3 (88), Melee Weapons +20 (80)
Action Boy/Girl
Level 20
Sneak +1 (81), Lockpick +2 (90), Melee Weapons +20 (100)
Ninja
Level 21
Sneak +9 (90), Repair +14 (67)
Grim Reaper's Sprint
Level 22
Repair +23 (90)
Quantum Chemist
Level 23
Energy Weapons +13 (50), Repair +10 (100)
Sniper
Level 24
Energy Weapons +23 (73)
Concentrated Fire
Level 25
Energy Weapons +17 (90), Explosives +6 (76)
Commando
Level 26
Unarmed +9 (79), Explosives +14 (90)
Iron Fist
Level 27
Unarmed +9 (88), Speech +14 (31)
Robotics Expert
Level 28
Speech +23 (54)
Iron Fist
Level 29
Speech +23 (77)
Iron Fist
Level 30
Speech +3 (98), Barter +20 (55)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Tales of a Junktown Jerky Vendor => Barter +1 (58)
Tales of a Junktown Jerky Vendor => Barter +1 (59)
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