Strength
8
 
Perception
6
 
Endurance
9
 
Charisma
1
 
Intelligence
5
 
Agility
9
 
Luck
8
 
Action Points
108
 
Carry Weight
280
 
Critical Chance
13%
 
Dmg Resist
20%
 
Hit Points
500
 
Melee Damage
4.0
 
Skill Points
18
 
Barter
44
 
Big Guns
42
 
Energy Weapons
40
 
Explosives
42
 
Lockpick
63
 
Medicine
60
 
Melee Weapons
80
 
Repair
40
 
Science
60
 
Small Guns
40
 
Sneak
80
 
Speech
40
 
Unarmed
42
 
Action Boy/Girl
Adamantium Skeleton
Better Criticals
Bloody Mess
Comprehension
Cyborg
Educated
Finesse
Intense Training (4)
Life Giver
Light Step
Ninja
Rad Resistance
Silent Running
Strong Back
Toughness
Level 1
ST 8 PE 5 EN 7 CH 1 IN 4 AG 7 LK 8
Melee Weapons, Sneak, and Lockpick
Level 2
Sneak +5 (42), Barter +6 (14), Melee Weapons +3 (40)
Intense Training (AG)
Bobblehead (Intelligence)
Level 3
Lockpick +1 (32), Barter +4 (18), Science +10 (26)
Intense Training (AG)
Level 4
Repair +10 (26), Medicine +5 (21)
Educated
Level 5
Science +9 (35), Medicine +9 (30)
Comprehension
Level 6
Barter +3 (21), Science +5 (40), Medicine +10 (40)
Bloody Mess
Level 7
Lockpick +8 (40), Repair +10 (36)
Toughness
Level 8
Repair +4 (40), Barter +14 (35)
Strong Back
Level 9
Speech +13 (21), Barter +5 (40)
Intense Training (EN)
Level 10
Speech +18 (39)
Finesse
Level 11
Speech +1 (40), Explosives +13 (29), Barter +4 (44)
Rad Resistance
Level 12
Sneak +6 (60), Small Guns +1 (25), Explosives +11 (40)
Silent Running
Level 13
Small Guns +15 (40), Energy Weapons +3 (19)
Life Giver
Bobblehead (Science)
Bobblehead (Medicine)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Level 14
Big Guns +18 (40)
Cyborg
Level 15
Unarmed +18 (40)
Adamantium Skeleton
Bobblehead (Perception)
Level 16
Energy Weapons +9 (40), Lockpick +8 (50), Melee Weapons +1 (41)
Better Criticals
Level 17
Melee Weapons +18 (59)
Intense Training (EN)
Level 18
Sneak +18 (78)
Action Boy/Girl
Level 19
Sneak +2 (80), Melee Weapons +16 (75)
Light Step
Level 20
Lockpick +13 (63), Melee Weapons +5 (80)
Ninja
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