Strength
1
 
Perception
9
 
Endurance
2
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
0.5
 
Skill Points
22
 
Barter
9
 
Big Guns
11
 
Energy Weapons
25
 
Explosives
30
 
Lockpick
50
 
Medicine
37
 
Melee Weapons
9
 
Repair
50
 
Science
50
 
Small Guns
50
 
Sneak
50
 
Speech
9
 
Unarmed
11
 
Educated
Thief (2)
Level 1
ST 1 PE 9 EN 2 CH 1 IN 9 AG 9 LK 9
Repair, Sneak, and Small Guns
Level 2
Lockpick +4 (34), Science +15 (40)
Thief
Bobblehead (Medicine)
Bobblehead (Repair)
Level 3
Lockpick +11 (50), Science +8 (48)
Thief
Level 4
Small Guns +10 (50), Explosives +5 (30), Science +2 (50), Medicine +2 (37)
Educated
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