Strength
4
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
8
 
Big Guns
18
 
Energy Weapons
18
 
Explosives
25
 
Lockpick
35
 
Medicine
24
 
Melee Weapons
14
 
Repair
39
 
Science
24
 
Small Guns
45
 
Sneak
20
 
Speech
8
 
Unarmed
18
 
Intense Training
Level 1
ST 4 PE 6 EN 6 CH 1 IN 9 AG 7 LK 7
Small Guns, Lockpick, and Repair
Level 2
Small Guns +10 (45), Lockpick +2 (35), Explosives +7 (25)
Intense Training (LK)
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