Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
17
 
Big Guns
17
 
Energy Weapons
20
 
Explosives
15
 
Lockpick
30
 
Medicine
24
 
Melee Weapons
19
 
Repair
32
 
Science
32
 
Small Guns
18
 
Sneak
15
 
Speech
18
 
Unarmed
17
 
Intense Training
Level 1
ST 6 PE 5 EN 6 CH 6 IN 6 AG 5 LK 6
Repair, Lockpick, and Science
Level 2
Small Guns +3 (18), Energy Weapons +5 (20), Speech +1 (18), Medicine +7 (24)
Intense Training (ST)
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