Strength
5
 
Perception
8
 
Endurance
3
 
Charisma
3
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
11
 
Big Guns
11
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
21
 
Medicine
25
 
Melee Weapons
15
 
Repair
40
 
Science
40
 
Small Guns
17
 
Sneak
17
 
Speech
11
 
Unarmed
11
 
Level 1
ST 5 PE 8 EN 3 CH 3 IN 10 AG 6 LK 5
Energy Weapons, Repair, and Science
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