Strength
5
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
8
 
Agility
9
 
Luck
8
 
Action Points
108
 
Carry Weight
200
 
Critical Chance
13%
 
Dmg Resist
10%
 
Hit Points
490
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
75
 
Big Guns
26
 
Energy Weapons
18
 
Explosives
84
 
Lockpick
22
 
Medicine
100
 
Melee Weapons
17
 
Repair
22
 
Science
30
 
Small Guns
24
 
Sneak
43
 
Speech
70
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Better Criticals
Bloody Mess
Daddy's Boy/Girl
Finesse
Intense Training (2)
Iron Fist (3)
Lead Belly
Life Giver
Light Step
Night Person
Rad Regeneration
Toughness
Level 1
ST 4 PE 3 EN 9 CH 2 IN 7 AG 8 LK 7
Medicine, Unarmed, and Explosives
Level 2
Unarmed +17 (56)
Daddy's Boy/Girl
Bobblehead (Endurance)
Bobblehead (Unarmed)
Rad Regeneration
Level 3
Unarmed +17 (85)
Intense Training (PE)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Strength)
Bobblehead (Medicine)
Bobblehead (Explosives)
Level 4
Unarmed +15 (100), Explosives +3 (44)
Iron Fist
Level 5
Lockpick +4 (20), Explosives +6 (50), Medicine +8 (60)
Iron Fist
Grognak the Barbarian => Melee Weapons +1 (17)
Big Book of Science => Science +1 (28)
Chinese Army: Special Ops Training Manual => Sneak +1 (25)
Level 6
Speech +3 (13), Barter +15 (25)
Bloody Mess
Level 7
Speech +6 (19), Barter +5 (30), Science +2 (30), Medicine +5 (65)
Toughness
Level 8
Sneak +5 (30), Speech +1 (20), Barter +2 (32), Medicine +10 (75)
Iron Fist
Tales of a Junktown Jerky Vendor => Barter +1 (33)
Level 9
Speech +1 (21), Explosives +5 (55), Barter +12 (45)
Lead Belly
Level 10
Speech +9 (30), Explosives +4 (59), Barter +5 (50)
Finesse
Level 11
Sneak +5 (35), Speech +5 (35), Barter +5 (55), Medicine +3 (78)
Night Person
Level 12
Sneak +5 (40), Speech +5 (40), Explosives +1 (60), Barter +5 (60), Medicine +2 (80)
Life Giver
Level 13
Sneak +3 (43), Speech +5 (45), Barter +10 (70)
Intense Training (PE)
Level 14
Speech +13 (58), Barter +5 (75)
Adamantium Skeleton
Level 15
Speech +2 (60), Explosives +13 (75), Medicine +3 (83)
Light Step
Level 16
Speech +10 (70), Explosives +8 (83)
Action Boy/Girl
Level 17
Explosives +1 (84), Medicine +17 (100)
Better Criticals
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