Strength
3
 
Perception
7
 
Endurance
2
 
Charisma
4
 
Intelligence
9
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
14
 
Big Guns
10
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
20
 
Medicine
39
 
Melee Weapons
12
 
Repair
24
 
Science
24
 
Small Guns
35
 
Sneak
20
 
Speech
14
 
Unarmed
10
 
Level 1
ST 3 PE 7 EN 2 CH 4 IN 9 AG 7 LK 8
Medicine, Small Guns, and Explosives
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