Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
8
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
50
 
Lockpick
25
 
Medicine
27
 
Melee Weapons
16
 
Repair
50
 
Science
26
 
Small Guns
70
 
Sneak
24
 
Speech
8
 
Unarmed
16
 
Educated
Intense Training (2)
Wired Reflexes
Level 1
ST 4 PE 5 EN 5 CH 1 IN 9 AG 8 LK 8
Explosives, Repair, and Small Guns
Level 2
Explosives +19 (50)
Intense Training (AG)
Bobblehead (Intelligence)
Level 3
Small Guns +1 (40), Lockpick +9 (25), Repair +9 (50), Medicine +1 (27)
Intense Training (ST)
Wired Reflexes
Level 4
Small Guns +20 (60)
Educated
Bobblehead (Small Guns)
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