Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
13
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
40
 
Medicine
40
 
Melee Weapons
15
 
Repair
40
 
Science
19
 
Small Guns
35
 
Sneak
19
 
Speech
13
 
Unarmed
15
 
Swift Learner (2)
Level 1
ST 5 PE 7 EN 5 CH 4 IN 7 AG 7 LK 5
Lockpick, Medicine, and Repair
Level 2
Lockpick +5 (39), Repair +6 (40), Medicine +6 (40)
Swift Learner
Level 3
Small Guns +16 (35), Lockpick +1 (40)
Swift Learner
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