Level 1
ST 6 PE 5 EN 5 CH 1 IN 9 AG 7 LK 7
Repair, Small Guns, Lockpick
Bobblehead (Medicine)
Level 2
Sneak +4 (24), Repair +1 (40), Explosives +10 (26), Science +2 (26), Medicine +2 (36)
Intense Training (ST)
Bobblehead (Intelligence)
Bobblehead (Strength)
Rad Regeneration
Power Armor Training
Level 3
Small Guns +1 (36), Energy Weapons +4 (20), Lockpick +9 (40), Sneak +2 (26), Explosives +4 (30)
Intense Training (EN)
Barkskin
Hematophage
Wired Reflexes
Level 4
Small Guns +4 (40), Speech +2 (10), Sneak +10 (36), Science +2 (30), Melee Weapons +2 (24)
Educated
Level 5
Energy Weapons +8 (28), Unarmed +2 (20), Speech +1 (11), Sneak +2 (38), Science +4 (34), Melee Weapons +6 (30)
Comprehension
Level 6
Energy Weapons +10 (38), Speech +1 (12), Sneak +2 (40), Science +6 (40), Melee Weapons +2 (32), Medicine +2 (40)
Toughness
Level 7
Energy Weapons +2 (40), Unarmed +6 (26), Speech +14 (26), Melee Weapons +1 (33)
Gunslinger
Level 8
Unarmed +4 (30), Speech +7 (33), Explosives +10 (40), Big Guns +2 (20)
Strong Back
Ant Might
Covert Ops
Level 9
Unarmed +10 (40), Speech +7 (40), Big Guns +6 (26)
Commando
Level 10
Lockpick +5 (48), Barter +4 (12), Big Guns +14 (40)
Finesse
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 11
Small Guns +7 (52), Sneak +2 (44), Repair +8 (50), Explosives +4 (46), Science +1 (44), Medicine +1 (41)
Intense Training (ST)
Bobblehead (Barter)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Level 12
Sneak +6 (70), Science +1 (55), Melee Weapons +3 (50), Medicine +13 (54)
Silent Running
Level 13
Small Guns +4 (66), Energy Weapons +8 (60), Repair +2 (62), Explosives +4 (60), Science +5 (60)
Sniper
Level 14
Speech +1 (53), Repair +2 (64), Melee Weapons +6 (56), Big Guns +4 (56), Medicine +10 (64)
Cyborg
Level 15
Small Guns +4 (70), Lockpick +10 (70), Speech +1 (54), Melee Weapons +4 (60), Big Guns +4 (60)
Adamantium Skeleton
Level 16
Small Guns +2 (72), Lockpick +5 (75), Repair +6 (70), Science +10 (70)
Action Boy/Girl
Level 17
Small Guns +4 (76), Unarmed +4 (56), Speech +4 (58), Sneak +2 (72), Science +5 (75), Melee Weapons +2 (62), Medicine +2 (66)
Better Criticals
Level 18
Energy Weapons +2 (72), Unarmed +4 (60), Speech +2 (60), Sneak +2 (74), Repair +4 (74), Explosives +4 (64), Barter +1 (25), Melee Weapons +4 (66)
Concentrated Fire
Level 19
Lockpick +1 (76), Unarmed +2 (62), Speech +2 (62), Barter +1 (26), Science +1 (76), Melee Weapons +2 (68), Big Guns +10 (70), Medicine +4 (70)
Pyromaniac
Level 20
Small Guns +4 (80), Lockpick +4 (80), Sneak +6 (80), Repair +4 (78), Barter +1 (27), Science +4 (80)
Grim Reaper's Sprint