Strength
6
 
Perception
10
 
Endurance
6
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
210
 
Critical Chance
12%
 
Dmg Resist
0%
 
Hit Points
410
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
20
 
Big Guns
28
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
28
 
Repair
100
 
Science
69
 
Small Guns
100
 
Sneak
100
 
Speech
20
 
Unarmed
28
 
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Educated
Explorer
Finesse
Fortune Finder
Gunslinger
Intense Training (4)
Lady Killer/Black Widow
Mysterious Stranger
Silent Running
Sniper
Tag!
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 8 LK 6
Repair, Small Guns, Sneak
Bobblehead (Medicine)
Level 2
Small Guns +3 (39), Lockpick +8 (25), Explosives +8 (25)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Small Guns +4 (45), Lockpick +9 (34), Sneak +2 (40), Repair +5 (45)
Intense Training (AG)
Level 4
Lockpick +16 (50), Sneak +4 (44)
Educated
Bobblehead (Agility)
Bobblehead (Strength)
Level 5
Small Guns +14 (61), Sneak +4 (50), Repair +5 (50)
Comprehension
Bobblehead (Perception)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Science)
Level 6
Small Guns +8 (80), Lockpick +7 (70), Sneak +4 (65), Repair +4 (65)
Gunslinger
Level 7
Small Guns +3 (83), Lockpick +5 (75), Sneak +10 (75), Repair +5 (70)
Bloody Mess
Level 8
Small Guns +7 (90), Lockpick +6 (81), Repair +10 (80)
Commando
Level 9
Lockpick +9 (90), Sneak +14 (89)
Fortune Finder
Level 10
Small Guns +5 (95), Lockpick +5 (95), Sneak +6 (95), Repair +5 (85), Medicine +2 (38)
Mysterious Stranger
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 11
Small Guns +5 (100), Lockpick +5 (100), Sneak +5 (100), Repair +8 (93)
Finesse
Level 12
Energy Weapons +14 (44), Repair +7 (100), Medicine +2 (40)
Silent Running
Level 13
Energy Weapons +16 (60), Medicine +7 (47)
Sniper
Level 14
Energy Weapons +10 (72), Medicine +13 (60)
Intense Training (PE)
Level 15
Energy Weapons +6 (80), Science +2 (38), Medicine +15 (75)
Intense Training (PE)
Level 16
Energy Weapons +13 (93), Medicine +10 (100)
Tag! (Medicine)
Level 17
Energy Weapons +5 (100), Science +18 (56)
Intense Training (PE)
Level 18
Explosives +19 (63), Science +4 (60)
Concentrated Fire
Level 19
Explosives +23 (86)
Better Criticals
Level 20
Explosives +14 (100), Science +9 (69)
Explorer
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