Strength
1
 
Perception
1
 
Endurance
1
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
26
 
Big Guns
8
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
8
 
Medicine
41
 
Melee Weapons
8
 
Repair
41
 
Science
26
 
Small Guns
41
 
Sneak
26
 
Speech
26
 
Unarmed
8
 
Level 1
ST 1 PE 1 EN 1 CH 10 IN 10 AG 10 LK 7
Repair, Small Guns, and Medicine
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