Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Lead Belly
Light Step
Nerves of Steel
No Weaknesses
Pitt Fighter
Power Armor Training
Puppies!
Rad Absorption
Rad Regeneration
Rad Resistance
Silent Running
Sniper
Solar Powered
Strong Back
Swift Learner (3)
Tag!
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 1 PE 9 EN 9 CH 1 IN 10 AG 9 LK 1
Speech, Melee Weapons, and Barter
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Auto Expert
Barkskin
Booster Shot
Covert Ops
Pitt Fighter
Rad Regeneration
Wired Reflexes
Xenotech Expert
Bobblehead (Intelligence)
Level 2
Lockpick +14 (50), Science +6 (42)
Swift Learner
Level 3
Science +8 (50), Medicine +12 (45)
Swift Learner
Level 4
Sneak +15 (48), Medicine +5 (50)
Educated
Level 5
Sneak +2 (50), Small Guns +4 (40), Repair +17 (50)
Comprehension
Level 6
Small Guns +10 (50), Energy Weapons +13 (46)
Gunslinger
Level 7
Energy Weapons +4 (50), Explosives +2 (35), Big Guns +17 (50)
Toughness
Level 8
Explosives +3 (38), Melee Weapons +20 (50)
Commando
Level 9
Unarmed +11 (44), Explosives +12 (50)
Bloody Mess
Level 10
Unarmed +6 (50), Barter +17 (47)
Finesse
Level 11
Speech +20 (50), Barter +3 (50)
Swift Learner
Level 12
Lockpick +23 (73)
Silent Running
Level 13
Sneak +6 (66), Lockpick +17 (90)
Sniper
Level 14
Sneak +23 (89)
Light Step
Level 15
Sneak +1 (90), Science +22 (72)
Rad Resistance
Level 16
Science +18 (90), Medicine +5 (55)
Action Boy/Girl
Level 17
Repair +20 (70), Medicine +3 (58)
Lead Belly
Level 18
Repair +20 (90), Medicine +3 (76)
Tag! (Medicine)
Level 19
Small Guns +10 (60), Energy Weapons +10 (60), Medicine +3 (79)
Concentrated Fire
Level 20
Small Guns +10 (70), Energy Weapons +10 (70), Medicine +3 (82)
Solar Powered
Level 21
Small Guns +10 (80), Energy Weapons +10 (80), Medicine +3 (85)
Grim Reaper's Sprint
Level 22
Small Guns +10 (90), Energy Weapons +10 (90), Medicine +3 (88)
Explorer
Level 23
Explosives +1 (51), Medicine +2 (90), Big Guns +20 (70)
Puppies!
Level 24
Explosives +3 (56), Barter +10 (70), Big Guns +10 (82)
No Weaknesses
Level 25
Explosives +15 (71), Big Guns +8 (90)
Cyborg
Level 26
Unarmed +23 (75)
Nerves of Steel
Level 27
Speech +20 (80), Explosives +3 (74)
Warmonger
Level 28
Unarmed +5 (80), Explosives +6 (80), Barter +10 (80), Melee Weapons +2 (62)
Rad Absorption
Level 29
Unarmed +1 (81), Speech +1 (81), Explosives +1 (81), Barter +1 (81), Melee Weapons +19 (81)
Strong Back
Level 30
Unarmed +4 (87), Speech +4 (95), Explosives +4 (87), Barter +7 (98), Melee Weapons +4 (95)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Luck)
Power Armor Training
Tumblers Today => Lockpick +2 (96)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Paradise Lost => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
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