Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
42
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
92
 
Melee Weapons
100
 
Repair
92
 
Science
92
 
Small Guns
92
 
Sneak
90
 
Speech
100
 
Unarmed
86
 
Action Boy/Girl
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Lady Killer/Black Widow
Life Giver
Nerves of Steel
Ninja
Paralyzing Palm
Puppies!
Pyromaniac
Quantum Chemist
Rad Absorption
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 9 CH 1 IN 9 AG 6 LK 5
Lockpick, Science, and Repair
Level 2
Lockpick +10 (40), Speech +3 (10), Repair +2 (40), Barter +2 (9), Science +2 (40)
Intense Training (LK)
Bobblehead (Medicine)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Level 3
Sneak +2 (19), Small Guns +3 (20), Explosives +15 (30)
Lady Killer/Black Widow
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Science)
Bobblehead (Lockpick)
Ant Sight
Level 4
Sneak +1 (20), Energy Weapons +3 (20), Speech +5 (25), Barter +11 (30)
Educated
Barkskin
Wired Reflexes
Level 5
Barter +10 (40), Medicine +13 (48)
Comprehension
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Level 6
Speech +3 (28), Explosives +8 (50), Barter +10 (50), Medicine +2 (50)
Toughness
Level 7
Small Guns +6 (36), Unarmed +5 (40), Speech +12 (40)
Bloody Mess
Bobblehead (Energy Weapons)
Hematophage
Level 8
Sneak +15 (45), Small Guns +4 (40), Speech +3 (43), Melee Weapons +1 (26)
Strong Back
Level 9
Sneak +5 (50), Small Guns +1 (41), Unarmed +10 (50), Speech +7 (50)
Commando
Level 10
Small Guns +9 (50), Melee Weapons +14 (40)
Finesse
Level 11
Energy Weapons +3 (33), Melee Weapons +10 (50), Medicine +10 (60)
Gunslinger
Level 12
Sneak +6 (66), Energy Weapons +17 (50)
Silent Running
Level 13
Sneak +10 (76), Lockpick +3 (55), Barter +10 (60)
Sniper
Level 14
Sneak +4 (80), Speech +10 (60), Repair +1 (53), Science +8 (60)
Cyborg
Level 15
Small Guns +10 (60), Lockpick +5 (60), Unarmed +1 (51), Repair +7 (60)
Robotics Expert
Level 16
Small Guns +4 (64), Unarmed +9 (60), Explosives +10 (60)
Action Boy/Girl
Level 17
Small Guns +6 (70), Speech +7 (67), Melee Weapons +10 (60)
Better Criticals
Level 18
Unarmed +20 (80), Speech +3 (70)
Paralyzing Palm
Level 19
Repair +10 (70), Science +10 (70), Melee Weapons +3 (63)
Fast Metabolism
Level 20
Lockpick +13 (73), Science +10 (80)
Grim Reaper's Sprint
Level 21
Lockpick +7 (80), Melee Weapons +7 (70), Medicine +9 (69)
Concentrated Fire
Level 22
Explosives +10 (70), Barter +2 (62), Medicine +11 (80)
Life Giver
Level 23
Energy Weapons +10 (70), Repair +5 (75), Barter +8 (70)
Puppies!
Level 24
Small Guns +10 (80), Speech +10 (80), Repair +3 (78)
Quantum Chemist
Level 25
Energy Weapons +1 (71), Repair +2 (80), Explosives +10 (80), Melee Weapons +10 (80)
Pyromaniac
Level 26
Energy Weapons +9 (80), Unarmed +4 (84), Barter +10 (80)
Ninja
Level 27
Speech +4 (84), Repair +4 (84), Barter +6 (86), Science +4 (84), Big Guns +5 (40)
Intense Training (AG)
Level 28
Energy Weapons +10 (90), Lockpick +4 (84), Repair +1 (85), Explosives +4 (84), Barter +4 (90)
Nerves of Steel
Level 29
Lockpick +6 (90), Repair +1 (86), Explosives +6 (90), Science +2 (86), Melee Weapons +4 (84), Medicine +4 (84)
Rad Absorption
Level 30
Small Guns +2 (90), Speech +1 (100), Repair +4 (92), Science +4 (92), Melee Weapons +6 (100), Medicine +6 (92)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
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