Strength
6
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
7
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
30
 
Melee Weapons
17
 
Repair
38
 
Science
23
 
Small Guns
33
 
Sneak
36
 
Speech
7
 
Unarmed
19
 
Intense Training
Level 1
ST 5 PE 5 EN 7 CH 1 IN 9 AG 8 LK 5
Repair, Sneak, and Lockpick
Level 2
Small Guns +12 (33), Medicine +7 (30)
Intense Training (ST)
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