Strength
10
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
6
 
Big Guns
14
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
45
 
Medicine
24
 
Melee Weapons
24
 
Repair
24
 
Science
50
 
Small Guns
14
 
Sneak
19
 
Speech
6
 
Unarmed
14
 
Thief
Level 1
ST 10 PE 6 EN 5 CH 1 IN 10 AG 5 LK 3
Energy Weapons, Lockpick, Science
Level 2
Lockpick +9 (45), Science +11 (50)
Thief
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