Strength
10
 
Perception
4
 
Endurance
9
 
Charisma
1
 
Intelligence
5
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
8
 
Big Guns
39
 
Energy Weapons
14
 
Explosives
19
 
Lockpick
14
 
Medicine
40
 
Melee Weapons
67
 
Repair
16
 
Science
16
 
Small Guns
16
 
Sneak
16
 
Speech
8
 
Unarmed
24
 
Intense Training
Little Leaguer
Level 1
ST 9 PE 4 EN 9 CH 1 IN 5 AG 5 LK 7
Melee Weapons, Medicine, and Big Guns
Level 2
Melee Weapons +15 (59)
Little Leaguer
Level 3
Melee Weapons +6 (67), Medicine +9 (40)
Intense Training (ST)
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