Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
8%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Booster Shot
Comprehension
Covert Ops
Daddy's Boy/Girl (3)
Dream Crusher
Educated
Escalator to Heaven
Finesse
Gun Nut (3)
Gunslinger
Hematophage
Lady Killer/Black Widow
Lawbringer
Little Leaguer (3)
Ninja
Party Boy/Girl
Pitt Fighter
Power Armor Training
Rad Regeneration
Scoundrel (3)
Size Matters (3)
Tag!
Thief (3)
Wired Reflexes
Level 1
ST 6 PE 6 EN 6 CH 6 IN 6 AG 5 LK 5
Lockpick, Sneak, and Explosives
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Barkskin
Dream Crusher
Rad Regeneration
Wired Reflexes
Power Armor Training
Pitt Fighter
Hematophage
Covert Ops
Booster Shot
Ant Sight
Level 2
Small Guns +1 (29), Unarmed +2 (29), Speech +2 (29), Repair +2 (29), Barter +3 (30), Melee Weapons +2 (29), Medicine +2 (29), Big Guns +2 (29)
Thief
Level 3
Small Guns +2 (31), Energy Weapons +2 (31), Unarmed +2 (31), Speech +2 (31), Repair +2 (31), Science +1 (31), Melee Weapons +2 (31), Medicine +2 (31), Big Guns +1 (30)
Thief
Level 4
Small Guns +1 (32), Energy Weapons +2 (33), Unarmed +1 (32), Speech +1 (32), Repair +1 (32), Barter +3 (33), Science +1 (32), Melee Weapons +1 (32), Medicine +2 (33), Big Guns +3 (33)
Educated
Level 5
Small Guns +2 (34), Energy Weapons +2 (35), Unarmed +2 (34), Speech +2 (34), Repair +2 (34), Barter +2 (35), Science +2 (34), Melee Weapons +2 (34), Medicine +1 (34), Big Guns +2 (35)
Thief
Level 6
Small Guns +2 (36), Energy Weapons +1 (36), Unarmed +2 (36), Speech +2 (36), Repair +2 (36), Barter +2 (37), Science +2 (41), Melee Weapons +2 (36), Medicine +2 (41), Big Guns +2 (37)
Daddy's Boy/Girl
Level 7
Small Guns +2 (38), Energy Weapons +3 (39), Unarmed +2 (38), Speech +2 (38), Repair +3 (39), Barter +2 (39), Melee Weapons +3 (39), Big Guns +2 (39)
Daddy's Boy/Girl
Level 8
Small Guns +3 (46), Energy Weapons +2 (41), Unarmed +3 (41), Speech +3 (41), Repair +2 (46), Barter +2 (41), Melee Weapons +2 (41), Big Guns +2 (41)
Gun Nut
Level 9
Energy Weapons +3 (44), Unarmed +3 (44), Speech +3 (44), Barter +4 (45), Melee Weapons +3 (44), Big Guns +3 (44)
Gun Nut
Level 10
Energy Weapons +3 (47), Unarmed +2 (46), Speech +3 (47), Explosives +3 (47), Barter +2 (47), Melee Weapons +3 (47), Big Guns +3 (47)
Gun Nut
Level 11
Energy Weapons +2 (49), Unarmed +3 (49), Speech +2 (49), Explosives +2 (49), Barter +1 (48), Science +3 (54), Melee Weapons +2 (49), Medicine +3 (54), Big Guns +1 (48)
Daddy's Boy/Girl
Level 12
Energy Weapons +3 (52), Unarmed +2 (51), Speech +2 (51), Explosives +2 (56), Barter +4 (52), Melee Weapons +2 (56), Big Guns +4 (52)
Little Leaguer
Level 13
Energy Weapons +3 (55), Unarmed +4 (55), Speech +4 (55), Barter +4 (56), Medicine +1 (55), Big Guns +3 (55)
Little Leaguer
Level 14
Sneak +2 (57), Small Guns +1 (57), Energy Weapons +2 (57), Unarmed +2 (57), Speech +2 (57), Repair +1 (57), Barter +2 (58), Science +3 (57), Medicine +2 (57), Big Guns +2 (57)
Little Leaguer
Level 15
Sneak +2 (59), Small Guns +2 (59), Energy Weapons +2 (59), Unarmed +2 (59), Speech +2 (64), Repair +2 (59), Barter +1 (64), Science +2 (59), Medicine +2 (59), Big Guns +2 (59)
Scoundrel
Level 16
Sneak +2 (61), Small Guns +2 (61), Energy Weapons +3 (62), Unarmed +2 (61), Repair +2 (61), Science +2 (61), Medicine +3 (62), Big Guns +3 (62)
Scoundrel
Level 17
Sneak +3 (64), Small Guns +3 (64), Energy Weapons +1 (63), Lockpick +1 (63), Unarmed +3 (64), Repair +3 (64), Science +3 (64), Medicine +1 (63), Big Guns +1 (63)
Scoundrel
Level 18
Sneak +1 (65), Small Guns +1 (65), Energy Weapons +3 (66), Lockpick +3 (66), Unarmed +1 (65), Repair +2 (66), Science +2 (66), Medicine +3 (66), Big Guns +3 (66)
Comprehension
Level 19
Sneak +2 (67), Small Guns +2 (67), Energy Weapons +2 (68), Lockpick +2 (68), Unarmed +2 (67), Repair +1 (67), Explosives +2 (68), Science +1 (67), Melee Weapons +1 (67), Medicine +2 (68), Big Guns +2 (83)
Size Matters
Level 20
Sneak +2 (69), Small Guns +2 (69), Energy Weapons +2 (70), Lockpick +2 (70), Unarmed +1 (68), Repair +2 (69), Explosives +2 (70), Science +2 (69), Melee Weapons +2 (69), Medicine +2 (70)
Size Matters
Level 21
Sneak +2 (71), Small Guns +2 (71), Energy Weapons +2 (87), Lockpick +1 (71), Unarmed +3 (71), Repair +2 (71), Explosives +2 (72), Science +2 (71), Melee Weapons +2 (71), Medicine +1 (71)
Tag! (Energy Weapons)
Level 22
Sneak +2 (73), Small Guns +2 (73), Lockpick +3 (74), Unarmed +2 (73), Repair +2 (73), Explosives +2 (74), Science +2 (73), Melee Weapons +2 (73), Medicine +2 (73)
Size Matters (Energy Weapons)
Level 23
Sneak +7 (80), Small Guns +1 (74), Unarmed +1 (74), Repair +1 (74), Science +1 (74), Melee Weapons +7 (80), Medicine +1 (74)
Ninja (Energy Weapons)
Level 24
Small Guns +2 (76), Lockpick +2 (76), Unarmed +2 (76), Speech +2 (76), Repair +2 (76), Explosives +2 (76), Barter +3 (77), Science +2 (76), Medicine +2 (76)
Escalator to Heaven (Energy Weapons)
Level 25
Small Guns +2 (78), Lockpick +2 (78), Unarmed +2 (78), Speech +2 (78), Repair +2 (78), Explosives +3 (79), Barter +2 (79), Science +2 (78), Medicine +2 (78)
Lady Killer/Black Widow (Energy Weapons)
Level 26
Small Guns +2 (80), Lockpick +3 (81), Unarmed +2 (80), Speech +2 (80), Repair +2 (80), Explosives +2 (81), Barter +2 (81), Science +2 (80), Medicine +2 (80)
Lawbringer (Energy Weapons)
Level 27
Sneak +2 (82), Small Guns +2 (82), Lockpick +1 (82), Unarmed +2 (82), Speech +2 (82), Repair +2 (82), Explosives +1 (82), Barter +1 (82), Science +2 (82), Melee Weapons +2 (82), Medicine +2 (82)
Finesse (Energy Weapons)
Level 28
Sneak +1 (83), Small Guns +2 (84), Lockpick +2 (84), Unarmed +1 (83), Speech +1 (83), Repair +2 (84), Explosives +2 (84), Barter +2 (84), Science +2 (84), Melee Weapons +2 (84), Medicine +2 (84)
Gunslinger (Energy Weapons)
Level 29
Sneak +2 (85), Small Guns +1 (85), Lockpick +2 (86), Unarmed +2 (85), Speech +2 (85), Repair +1 (85), Explosives +2 (86), Barter +2 (86), Science +1 (85), Melee Weapons +2 (86), Medicine +2 (86)
Party Boy/Girl (Energy Weapons)
Level 30
Sneak +1 (96), Small Guns +2 (97), Energy Weapons +1 (94), Lockpick +2 (94), Unarmed +1 (94), Speech +1 (94), Repair +2 (95), Explosives +2 (94), Barter +1 (95), Science +2 (95), Melee Weapons +2 (96), Medicine +2 (96)
Almost Perfect (Energy Weapons)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Tumblers Today => Lockpick +2 (98)
Big Book of Science => Science +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (98)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Dean's Electronics => Repair +2 (100)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
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