Strength
9
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
35
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
31
 
Repair
100
 
Science
100
 
Small Guns
73
 
Sneak
100
 
Speech
100
 
Unarmed
27
 
Action Boy/Girl
Almost Perfect
Ant Might
Barkskin
Better Criticals
Bloody Mess
Cyborg
Dream Crusher
Educated
Explorer
Finesse
Grim Reaper's Sprint
Intense Training (10)
Life Giver
Nerves of Steel
No Weaknesses
Power Armor Training
Pyromaniac
Silent Running
Size Matters (2)
Strong Back
Swift Learner
Toughness
Level 1
ST 6 PE 5 EN 8 CH 1 IN 5 AG 8 LK 7
Big Guns, Speech, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Speech)
Level 2
Lockpick +7 (51), Speech +7 (41), Medicine +1 (30), Big Guns +1 (51)
Intense Training (LK)
Level 3
Lockpick +9 (60), Speech +2 (43), Repair +5 (34)
Intense Training (EN)
Ant Might
Barkskin
Power Armor Training
Dream Crusher
Level 4
Speech +7 (50), Repair +6 (40), Big Guns +3 (56)
Educated
Level 5
Lockpick +10 (70), Medicine +5 (37), Big Guns +4 (60)
Intense Training (IN)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (61)
Level 6
Lockpick +10 (80), Speech +5 (55), Repair +2 (44), Medicine +3 (40)
Bloody Mess
Level 7
Lockpick +5 (85), Speech +10 (65), Medicine +5 (45)
Toughness
Level 8
Lockpick +15 (100), Speech +5 (70)
Size Matters
Level 9
Speech +10 (80), Medicine +6 (51), Big Guns +4 (95)
Size Matters
Level 10
Speech +15 (95), Big Guns +5 (100)
Intense Training (PE)
Level 11
Speech +5 (100), Repair +6 (50), Medicine +9 (60)
Finesse
Level 12
Repair +10 (60), Medicine +10 (70)
Intense Training (AG)
Level 13
Repair +10 (72), Medicine +10 (82)
Intense Training (IN)
Level 14
Repair +8 (82), Explosives +5 (26), Medicine +8 (92)
Intense Training (IN)
Level 15
Repair +13 (97), Barter +1 (10), Medicine +8 (100)
Intense Training (IN)
Level 16
Repair +3 (100), Explosives +20 (46)
Action Boy/Girl
Level 17
Explosives +23 (69)
Better Criticals
Level 18
Explosives +21 (92), Barter +2 (12)
Intense Training (PE)
Level 19
Explosives +8 (100), Barter +15 (27)
Intense Training (PE)
Level 20
Science +23 (50)
Grim Reaper's Sprint
Level 21
Barter +13 (40), Science +10 (60)
Cyborg
Level 22
Barter +10 (50), Science +13 (73)
Pyromaniac
Level 23
Science +23 (96)
Life Giver
Level 24
Sneak +19 (46), Science +4 (100)
No Weaknesses
Level 25
Sneak +23 (79)
Silent Running
Level 26
Sneak +21 (100), Barter +2 (60)
Nerves of Steel
Level 27
Barter +23 (83)
Explorer
Level 28
Barter +17 (100), Melee Weapons +6 (29)
Strong Back
Level 29
Small Guns +23 (50)
Swift Learner
Level 30
Small Guns +23 (73)
Almost Perfect
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