Strength
7
 
Perception
7
 
Endurance
3
 
Charisma
7
 
Intelligence
7
 
Agility
10
 
Luck
7
 
Action Points
110
 
Carry Weight
220
 
Critical Chance
12%
 
Dmg Resist
8%
 
Hit Points
350
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
60
 
Big Guns
57
 
Energy Weapons
70
 
Explosives
65
 
Lockpick
76
 
Medicine
60
 
Melee Weapons
48
 
Repair
83
 
Science
36
 
Small Guns
81
 
Sneak
93
 
Speech
83
 
Unarmed
23
 
Action Boy/Girl
Animal Friend
Ant Might
Auto Expert
Barkskin
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Lawbringer
Light Step
Mysterious Stranger
Pitt Fighter
Power Armor Training
Rad Regeneration
Scoundrel
Silent Running
Sniper
Thief (3)
Wired Reflexes
Level 1
ST 5 PE 6 EN 2 CH 6 IN 6 AG 9 LK 6
Small Guns, Sneak, Repair
Bobblehead (Strength)
Level 2
Small Guns +2 (40), Speech +12 (29), Sneak +2 (45)
Thief
Level 3
Lockpick +3 (30), Speech +1 (30), Repair +3 (35), Explosives +8 (25), Science +1 (18)
Thief
Level 4
Energy Weapons +1 (18), Speech +5 (35), Sneak +5 (55), Repair +5 (40)
Comprehension
Level 5
Small Guns +5 (45), Speech +5 (40), Repair +5 (45), Medicine +1 (18)
Thief
Level 6
Speech +10 (50), Repair +5 (55), Big Guns +1 (10)
Gun Nut
Level 7
Unarmed +1 (10), Speech +5 (55), Sneak +5 (65), Repair +5 (65)
Gun Nut
Level 8
Small Guns +5 (60), Speech +5 (60), Sneak +5 (70), Melee Weapons +1 (18)
Commando
Level 9
Lockpick +15 (50), Barter +1 (18)
Gun Nut
Level 10
Energy Weapons +6 (24), Lockpick +10 (60)
Animal Friend
Level 11
Energy Weapons +11 (35), Speech +5 (65)
Finesse
Bobblehead (Intelligence)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Barkskin
Covert Ops
Wired Reflexes
Rad Regeneration
Power Armor Training
Pitt Fighter
Booster Shot
Ant Might
Level 12
Energy Weapons +12 (60), Barter +5 (36)
Silent Running
Level 13
Energy Weapons +10 (70), Medicine +7 (38)
Sniper
Level 14
Explosives +17 (55)
Light Step
Level 15
Explosives +10 (65), Medicine +7 (45)
Mysterious Stranger
Level 16
Science +2 (36), Medicine +15 (60)
Action Boy/Girl
Level 17
Barter +17 (58)
Scoundrel
Tales of a Junktown Jerky Vendor => Barter +2 (60)
Level 18
Big Guns +17 (40)
Concentrated Fire
Level 19
Big Guns +17 (57)
Lawbringer
Level 20
Melee Weapons +17 (48)
Grim Reaper's Sprint
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