Strength
10
 
Perception
5
 
Endurance
10
 
Charisma
1
 
Intelligence
1
 
Agility
10
 
Luck
3
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
5.0
 
Skill Points
11
 
Barter
7
 
Big Guns
24
 
Energy Weapons
14
 
Explosives
45
 
Lockpick
24
 
Medicine
16
 
Melee Weapons
24
 
Repair
6
 
Science
6
 
Small Guns
24
 
Sneak
49
 
Speech
6
 
Unarmed
45
 
Thief (2)
Level 1
ST 10 PE 5 EN 10 CH 1 IN 1 AG 10 LK 3
Unarmed, Sneak, and Explosives
Level 2
Explosives +11 (40)
Thief
Bobblehead (Medicine)
Tales of a Junktown Jerky Vendor => Barter +1 (7)
Level 3
Unarmed +6 (45), Explosives +5 (45)
Thief
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