Strength
3
 
Perception
3
 
Endurance
3
 
Charisma
4
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
23
 
Barter
15
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
25
 
Medicine
35
 
Melee Weapons
13
 
Repair
55
 
Science
27
 
Small Guns
100
 
Sneak
50
 
Speech
15
 
Unarmed
13
 
Educated
Gun Nut (2)
Swift Learner
Level 1
ST 3 PE 3 EN 3 CH 4 IN 9 AG 9 LK 9
Small Guns, Sneak, and Repair
Level 2
Sneak +4 (44), Small Guns +15 (60)
Gun Nut
Bobblehead (Intelligence)
Level 3
Small Guns +15 (80), Lockpick +5 (18)
Gun Nut
Guns and Bullets => Small Guns +1 (81)
Level 4
Small Guns +19 (100), Lockpick +1 (19)
Educated
Level 5
Sneak +6 (50), Lockpick +6 (25), Repair +3 (55), Medicine +8 (35)
Swift Learner
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