Strength
10
 
Perception
3
 
Endurance
3
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
15
 
Big Guns
11
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
23
 
Melee Weapons
40
 
Repair
23
 
Science
23
 
Small Guns
30
 
Sneak
15
 
Speech
15
 
Unarmed
11
 
Level 1
ST 10 PE 3 EN 3 CH 5 IN 9 AG 5 LK 5
Small Guns, Lockpick, and Melee Weapons
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