Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
3%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
15
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
35
 
Medicine
27
 
Melee Weapons
19
 
Repair
18
 
Science
17
 
Small Guns
35
 
Sneak
50
 
Speech
15
 
Unarmed
17
 
Hematophage
Intense Training
Pitt Fighter
Rad Regeneration
Thief
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 5 IN 6 AG 6 LK 6
Small Guns, Lockpick, Sneak
Level 2
Sneak +1 (33), Explosives +15 (30)
Intense Training (ST)
Bobblehead (Medicine)
Wired Reflexes
Hematophage
Rad Regeneration
Pitt Fighter
Level 3
Small Guns +3 (35), Sneak +12 (50), Repair +1 (18)
Thief
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