Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 7 LK 7
Speech, Small Guns, and Sneak
Bobblehead (Medicine)
Level 2
Lockpick +6 (26), Repair +6 (30), Explosives +7 (27)
Intense Training (PE)
Bobblehead (Intelligence)
Rad Regeneration
Level 3
Lockpick +12 (40), Speech +8 (31)
Intense Training (PE)
Level 4
Small Guns +5 (40), Speech +9 (40), Explosives +1 (30), Science +5 (31)
Educated
Bobblehead (Lockpick)
Level 5
Sneak +5 (40), Repair +8 (40), Science +9 (40), Medicine +1 (37)
Comprehension
Bobblehead (Small Guns)
Bobblehead (Repair)
Level 6
Sneak +5 (45), Small Guns +5 (55), Lockpick +10 (60), Medicine +3 (40)
Toughness
Bobblehead (Science)
Bobblehead (Speech)
Level 7
Small Guns +5 (60), Lockpick +10 (70), Medicine +8 (48)
Bloody Mess
Barkskin
Level 8
Small Guns +10 (70), Energy Weapons +1 (23), Medicine +12 (60)
Strong Back
Ant Sight
Bobblehead (Perception)
Level 9
Small Guns +5 (75), Lockpick +1 (75), Repair +7 (57), Science +10 (60)
Intense Training (EN)
Bobblehead (Barter)
Bobblehead (Unarmed)
Level 10
Sneak +10 (55), Repair +8 (65), Science +5 (65)
Finesse
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Level 11
Energy Weapons +13 (40), Repair +5 (70), Science +5 (70)
Commando
Level 12
Unarmed +2 (30), Speech +20 (70), Melee Weapons +1 (27)
Silent Running
Power Armor Training
Covert Ops
Level 13
Sneak +10 (85), Small Guns +7 (85), Speech +5 (75), Explosives +1 (45)
Sniper
Wired Reflexes
Superior Defender
Ghoul Ecology
Level 14
Energy Weapons +20 (70), Science +2 (75), Melee Weapons +1 (28)
Cyborg
Level 15
Energy Weapons +5 (75), Unarmed +13 (43), Repair +5 (75)
Life Giver
Pitt Fighter
Auto Expert
Booster Shot
Level 16
Unarmed +22 (65), Melee Weapons +1 (29)
Better Criticals
Level 17
Unarmed +5 (70), Melee Weapons +18 (47)
Action Boy/Girl
Level 18
Melee Weapons +23 (70)
Paralyzing Palm
Level 19
Melee Weapons +10 (80), Medicine +11 (71), Big Guns +2 (30)
Iron Fist
Level 20
Explosives +5 (50), Medicine +4 (75), Big Guns +14 (44)
Ninja
Level 21
Lockpick +2 (80), Repair +5 (80), Science +5 (80), Big Guns +11 (55)
Grim Reaper's Sprint
Level 22
Unarmed +5 (75), Repair +5 (85), Science +5 (85), Big Guns +8 (63)
Iron Fist
Bobblehead (Energy Weapons)
Level 23
Explosives +11 (61), Big Guns +12 (75)
Iron Fist
Level 24
Explosives +19 (80), Big Guns +4 (79)
Demolition Expert
Xenotech Expert
Level 25
Lockpick +5 (85), Explosives +5 (85), Barter +7 (25), Big Guns +6 (85)
Demolition Expert
Level 26
Unarmed +5 (80), Barter +8 (33), Medicine +10 (85)
Nerves of Steel
Level 27
Barter +23 (56)
Demolition Expert
Level 28
Barter +19 (75), Science +4 (89)
Pyromaniac
Level 29
Lockpick +5 (90), Unarmed +5 (85), Repair +5 (90), Science +1 (90), Melee Weapons +2 (82), Medicine +5 (90)
Explorer
Level 30
Sneak +3 (93), Small Guns +2 (92), Energy Weapons +7 (93), Lockpick +1 (92), Repair +1 (92), Explosives +6 (92), Science +1 (92), Melee Weapons +1 (92), Medicine +1 (92)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
My weapons of choice have been a sniper rifle, The Terrible Shotgun and a flamer. I save he flamer for the harder things I chance across or a tight packed gang of attackers.