Level 1
ST 4 PE 5 EN 6 CH 2 IN 9 AG 7 LK 7
Speech, Lockpick, and Explosives
Bobblehead (Medicine)
Level 2
Energy Weapons +2 (18), Unarmed +2 (20), Barter +9 (19), Melee Weapons +4 (20), Big Guns +2 (20)
Intense Training (ST)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Small Guns +4 (24), Energy Weapons +2 (20), Barter +6 (27), Melee Weapons +3 (25), Big Guns +5 (25)
Intense Training (CH)
Level 4
Sneak +5 (25), Small Guns +1 (25), Energy Weapons +5 (25), Unarmed +1 (21), Barter +3 (30), Big Guns +5 (30)
Educated
Level 5
Sneak +5 (30), Small Guns +5 (30), Unarmed +9 (30), Science +4 (30)
Comprehension
Level 6
Sneak +1 (31), Small Guns +1 (31), Energy Weapons +6 (33), Unarmed +1 (31), Speech +3 (30), Repair +4 (30), Barter +1 (31), Melee Weapons +5 (30), Big Guns +1 (31)
Intense Training (PE)
Level 7
Energy Weapons +2 (37), Lockpick +2 (37), Unarmed +4 (35), Repair +2 (32), Explosives +2 (37), Barter +4 (35), Science +1 (31), Melee Weapons +2 (32), Big Guns +4 (35)
Intense Training (PE)
Level 8
Sneak +4 (35), Small Guns +4 (35), Energy Weapons +1 (38), Lockpick +1 (38), Repair +3 (35), Explosives +1 (38), Barter +1 (36), Science +4 (35), Melee Weapons +3 (35), Big Guns +1 (36)
Commando
Level 9
Sneak +3 (38), Small Guns +3 (38), Unarmed +2 (37), Repair +3 (38), Barter +2 (38), Science +3 (38), Melee Weapons +3 (38), Medicine +2 (38), Big Guns +2 (38)
Strong Back
Level 10
Sneak +2 (40), Small Guns +2 (40), Energy Weapons +2 (40), Lockpick +2 (40), Unarmed +1 (38), Repair +2 (40), Explosives +2 (40), Barter +2 (40), Science +2 (40), Melee Weapons +2 (40), Medicine +2 (40), Big Guns +2 (40)
Finesse
Ant Sight
Barkskin
Hematophage
Rad Regeneration
Level 11
Energy Weapons +3 (45), Lockpick +3 (45), Unarmed +2 (40), Explosives +3 (45), Barter +5 (47), Medicine +2 (42), Big Guns +5 (45)
Intense Training (CH)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 12
Energy Weapons +3 (60), Lockpick +3 (60), Speech +2 (46), Explosives +3 (60), Barter +1 (60), Medicine +8 (50), Big Guns +3 (60)
Sniper
Level 13
Sneak +3 (55), Small Guns +3 (55), Unarmed +3 (55), Speech +4 (52), Repair +2 (52), Science +2 (52), Melee Weapons +3 (53), Medicine +3 (53)
Intense Training (CH)
Level 14
Sneak +5 (60), Small Guns +5 (60), Unarmed +5 (60), Speech +8 (60)
Lawbringer
Level 15
Repair +3 (55), Science +8 (60), Melee Weapons +5 (60), Medicine +7 (60)
Intense Training (ST)
Level 16
Sneak +2 (62), Small Guns +2 (62), Energy Weapons +1 (61), Lockpick +1 (61), Unarmed +2 (62), Repair +6 (61), Explosives +1 (61), Barter +3 (65), Science +2 (62), Melee Weapons +1 (61), Medicine +1 (61), Big Guns +1 (61)
Action Boy/Girl
Level 17
Sneak +3 (65), Small Guns +3 (65), Energy Weapons +2 (63), Lockpick +2 (63), Unarmed +3 (65), Repair +1 (62), Explosives +2 (63), Science +3 (65), Melee Weapons +1 (64), Medicine +1 (62), Big Guns +2 (63)
Intense Training (ST)
Level 18
Energy Weapons +3 (68), Lockpick +3 (68), Repair +4 (66), Explosives +3 (68), Barter +1 (66), Melee Weapons +2 (66), Medicine +4 (66), Big Guns +3 (66)
Intense Training (PE)
Level 19
Sneak +3 (70), Small Guns +3 (70), Unarmed +4 (69), Repair +2 (68), Barter +2 (68), Science +3 (68), Melee Weapons +2 (68), Medicine +2 (68), Big Guns +2 (68)
Intense Training (AG)
Level 20
Sneak +1 (71), Small Guns +1 (71), Energy Weapons +2 (70), Lockpick +2 (70), Unarmed +2 (71), Speech +1 (61), Repair +2 (70), Explosives +2 (70), Barter +2 (70), Science +2 (70), Melee Weapons +2 (70), Medicine +2 (70), Big Guns +2 (70)
Grim Reaper's Sprint
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Level 21
Energy Weapons +3 (73), Lockpick +3 (73), Repair +2 (72), Explosives +3 (73), Barter +3 (73), Melee Weapons +3 (73), Medicine +3 (73), Big Guns +3 (73)
Solar Powered
Level 22
Sneak +5 (76), Unarmed +9 (80), Speech +9 (70)
Quantum Chemist
Level 23
Barter +23 (96)
Paralyzing Palm
Level 24
Barter +4 (100), Big Guns +19 (92)
Tag! (Unarmed)
Level 25
Energy Weapons +15 (88), Big Guns +8 (100)
Light Step
Level 26
Lockpick +7 (80), Explosives +7 (80), Melee Weapons +2 (75), Medicine +7 (80)
Nerves of Steel
Level 27
Small Guns +6 (77), Repair +8 (80), Science +4 (80), Melee Weapons +5 (80)
Mysterious Stranger
Level 28
Sneak +10 (86), Small Guns +3 (80), Speech +10 (80)
Ninja
Level 29
Sneak +4 (90), Small Guns +5 (85), Energy Weapons +2 (90), Speech +5 (85), Explosives +2 (82), Science +5 (85)
Bloody Mess
Level 30
Lockpick +5 (86), Repair +5 (86), Explosives +3 (86), Melee Weapons +5 (88), Medicine +5 (86)
Almost Perfect