Strength
8
 
Perception
1
 
Endurance
9
 
Charisma
1
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
4.0
 
Skill Points
17
 
Barter
8
 
Big Guns
24
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
23
 
Medicine
35
 
Melee Weapons
37
 
Repair
20
 
Science
20
 
Small Guns
20
 
Sneak
20
 
Speech
8
 
Unarmed
24
 
Level 1
ST 8 PE 1 EN 9 CH 1 IN 7 AG 7 LK 7
Melee Weapons, Medicine, and Lockpick
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