Level 1
ST 5 PE 5 EN 7 CH 1 IN 9 AG 7 LK 6
Small Guns, Speech, and Lockpick
Level 2
Sneak +6 (25), Lockpick +5 (35), Repair +4 (27), Science +4 (27)
Swift Learner
Level 3
Small Guns +6 (40), Lockpick +5 (40), Speech +2 (24), Repair +3 (30), Science +3 (30)
Swift Learner
Level 4
Sneak +3 (28), Lockpick +5 (45), Speech +1 (25), Repair +5 (35), Science +5 (35)
Educated
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 5
Sneak +7 (35), Repair +8 (45), Science +8 (45)
Lady Killer/Black Widow
Level 6
Sneak +3 (38), Small Guns +5 (45), Lockpick +5 (50), Repair +5 (50), Science +5 (50)
Gunslinger
Level 7
Sneak +2 (40), Small Guns +5 (50), Lockpick +5 (55), Speech +1 (26), Repair +5 (55), Science +5 (55)
Toughness
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Barter)
Covert Ops
Pitt Fighter
Level 8
Lockpick +7 (75), Repair +9 (74), Science +7 (75)
Strong Back
Level 9
Small Guns +7 (70), Lockpick +5 (80), Repair +6 (80), Science +5 (80)
Scrounger
Level 10
Unarmed +1 (30), Speech +19 (55), Barter +3 (20)
Finesse
Level 11
Sneak +10 (60), Small Guns +10 (80), Speech +3 (58)
Commando
Level 12
Sneak +5 (75), Speech +7 (65), Medicine +10 (45), Big Guns +1 (30)
Silent Running
Ant Sight
Level 13
Sneak +5 (80), Energy Weapons +3 (30), Speech +15 (80)
Sniper
Level 14
Energy Weapons +8 (38), Medicine +15 (60)
Lawbringer
Level 15
Energy Weapons +22 (60), Explosives +1 (28)
Light Step
Level 16
Explosives +12 (40), Melee Weapons +11 (36)
Action Boy/Girl
Level 17
Melee Weapons +23 (59)
Better Criticals
Level 18
Unarmed +2 (32), Melee Weapons +21 (80)
Concentrated Fire
Level 19
Unarmed +23 (55)
Adamantium Skeleton
Level 20
Barter +23 (43)
Grim Reaper's Sprint
Level 21
Big Guns +23 (53)
Ninja
Level 22
Explosives +20 (60), Barter +1 (44), Big Guns +2 (55)
Cyborg
Level 23
Unarmed +15 (70), Barter +8 (52)
Mister Sandman
Level 24
Barter +23 (75)
Bloody Mess
Level 25
Energy Weapons +3 (73), Big Guns +20 (75)
Mysterious Stranger
Level 26
Energy Weapons +7 (80), Unarmed +6 (76), Barter +5 (80), Big Guns +5 (80)
Nerves of Steel
Level 27
Unarmed +4 (80), Explosives +9 (69), Medicine +10 (70)
Warmonger
Level 28
Energy Weapons +2 (82), Repair +2 (82), Explosives +13 (82), Barter +2 (82), Melee Weapons +2 (82), Big Guns +2 (82)
Rad Absorption
Level 29
Sneak +5 (85), Small Guns +5 (85), Unarmed +5 (85), Speech +5 (85), Science +3 (83)
Tag! (Medicine)
Level 30
Energy Weapons +3 (93), Lockpick +3 (93), Repair +3 (87), Explosives +3 (93), Science +2 (87), Melee Weapons +3 (95), Medicine +3 (90), Big Guns +3 (91)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Big Book of Science => Science +1 (88)
Chinese Army: Special Ops Training Manual => Sneak +1 (94)
D.C. Journal of Internal Medicine => Medicine +1 (91)
Dean's Electronics => Repair +1 (88)
Dean's Electronics => Repair +1 (89)
Duck and Cover! => Explosives +1 (96)
Grognak the Barbarian => Melee Weapons +1 (98)
Guns and Bullets => Small Guns +1 (94)
Lying, Congressional Style => Speech +1 (100)
Nikola Tesla and You => Energy Weapons +1 (96)
Nikola Tesla and You => Energy Weapons +1 (97)
Paradise Lost => Speech +1 (100)
Pugilism Illustrated => Unarmed +1 (94)
Tales of a Junktown Jerky Vendor => Barter +1 (100)
Tumblers Today => Lockpick +1 (96)
Tumblers Today => Lockpick +1 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (94)
D.C. Journal of Internal Medicine => Medicine +1 (92)
Dean's Electronics => Repair +1 (90)
Big Book of Science => Science +1 (89)
Big Book of Science => Science +1 (90)
Dean's Electronics => Repair +1 (91)
Guns and Bullets => Small Guns +1 (95)
Chinese Army: Special Ops Training Manual => Sneak +1 (95)
Pugilism Illustrated => Unarmed +1 (95)
Booster Shot