Level 1
ST 5 PE 8 EN 1 CH 1 IN 9 AG 8 LK 8
Energy Weapons, Science, and Repair
Level 2
Small Guns +9 (31), Energy Weapons +8 (47), Repair +1 (40), Science +1 (40)
Intense Training (PE)
Level 3
Energy Weapons +3 (50), Lockpick +6 (30), Science +10 (55)
Daddy's Boy/Girl
Level 4
Energy Weapons +10 (60), Repair +4 (44), Science +5 (60)
Educated
Level 5
Energy Weapons +7 (67), Science +15 (75)
Entomologist
Level 6
Energy Weapons +13 (80), Lockpick +3 (33), Repair +6 (50)
Fortune Finder
Level 7
Barter +11 (19), Medicine +11 (45)
Daddy's Boy/Girl
Level 8
Energy Weapons +5 (85), Lockpick +1 (34), Barter +1 (20), Science +10 (90), Medicine +5 (50)
Commando
Level 9
Energy Weapons +2 (87), Science +10 (100), Medicine +10 (60)
Intense Training (AG)
Level 10
Energy Weapons +3 (90), Lockpick +16 (50), Repair +3 (53)
Finesse
Level 11
Lockpick +15 (65), Repair +7 (60)
Scrounger
Level 12
Lockpick +10 (75), Repair +12 (72)
Cannibal
Level 13
Lockpick +4 (79), Repair +8 (80), Barter +10 (30)
Robotics Expert
Level 14
Lockpick +21 (100), Repair +1 (81)
Cyborg
Level 15
Sneak +3 (27), Repair +9 (90), Barter +10 (40)
Contract Killer
Level 16
Sneak +22 (49)
Action Boy/Girl
Level 17
Sneak +16 (80), Explosives +6 (30)
Tag! (Sneak)
Level 18
Sneak +10 (90), Explosives +6 (36), Barter +6 (46)
Better Criticals
Level 19
Explosives +12 (48), Medicine +10 (70)
Mister Sandman
Level 20
Explosives +22 (70)
Grim Reaper's Sprint
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Explosives)
Bobblehead (Agility)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Small Guns)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Unarmed)
Wired Reflexes