Strength
9
 
Perception
5
 
Endurance
2
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
2
 
Action Points
85
 
Carry Weight
240
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
7
 
Big Guns
7
 
Energy Weapons
14
 
Explosives
28
 
Lockpick
35
 
Medicine
23
 
Melee Weapons
27
 
Repair
23
 
Science
25
 
Small Guns
30
 
Sneak
45
 
Speech
7
 
Unarmed
7
 
Thief
Level 1
ST 9 PE 5 EN 2 CH 2 IN 10 AG 10 LK 2
Explosives, Sneak, and Lockpick
Level 2
Sneak +2 (45), Small Guns +7 (30), Energy Weapons +1 (14), Lockpick +2 (35), Science +2 (25), Melee Weapons +6 (27)
Thief
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