Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
6
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
17
 
Big Guns
15
 
Energy Weapons
25
 
Explosives
17
 
Lockpick
32
 
Medicine
32
 
Melee Weapons
15
 
Repair
32
 
Science
25
 
Small Guns
19
 
Sneak
19
 
Speech
17
 
Unarmed
15
 
Intense Training
Level 1
ST 5 PE 6 EN 5 CH 5 IN 6 AG 7 LK 6
Lockpick, Repair, and Medicine
Level 2
Energy Weapons +8 (25), Science +8 (25)
Intense Training (CH)
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