Strength
3
 
Perception
8
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
23
 
Big Guns
18
 
Energy Weapons
37
 
Explosives
22
 
Lockpick
22
 
Medicine
26
 
Melee Weapons
12
 
Repair
26
 
Science
41
 
Small Guns
16
 
Sneak
16
 
Speech
8
 
Unarmed
18
 
Level 1
ST 3 PE 8 EN 6 CH 1 IN 10 AG 5 LK 7
Energy Weapons, Science, and Barter
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