Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Repair, Lockpick, and Energy Weapons
Bobblehead (Medicine)
Level 2
Small Guns +10 (29), Repair +2 (40), Science +7 (30)
Intense Training (AG)
Bobblehead (Intelligence)
Level 3
Small Guns +1 (30), Lockpick +3 (33), Speech +5 (20), Repair +8 (50), Science +3 (35)
Intense Training (LK)
Level 4
Sneak +1 (20), Lockpick +7 (40), Repair +5 (55), Barter +2 (17), Science +5 (40)
Educated
Level 5
Small Guns +3 (33), Energy Weapons +5 (35), Lockpick +5 (45), Repair +5 (60), Science +5 (45)
Comprehension
Tumblers Today => Lockpick +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (37)
Lying, Congressional Style => Speech +2 (22)
Grognak the Barbarian => Melee Weapons +2 (17)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
D.C. Journal of Internal Medicine => Medicine +2 (39)
Pugilism Illustrated => Unarmed +2 (17)
Level 6
Small Guns +7 (40), Energy Weapons +5 (40), Lockpick +3 (50), Science +5 (50), Big Guns +3 (18)
Toughness
D.C. Journal of Internal Medicine => Medicine +2 (41)
Duck and Cover! => Explosives +2 (17)
Big Book of Science => Science +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (43)
*Quest Perks to get - Ant Sight before Sniper and Better Crits,